Level 100 Pokãƒâ©mon Before Brock in Red Blue

Misty

Picture Name Role Base Rarity
Misty Artwork Misty Support ☆☆☆

Obtaining Methods

Pokédex Entry

Flavor Text
Misty A Gym Leader known as the Tomboyish Mermaid, she has an upbeat personality but also acts tough and takes rules very seriously.
Misty
Swimsuit
Misty is feeling comfortable in the swimsuit she usually wore back at her Gym in Kanto. She's been training extra hard at the beach with her Pokémon.
Misty
Sygna Suit
Misty is feeling comfortable in the swimsuit she usually wore back at her Gym in Kanto. She's been training extra hard at the beach with her Pokémon.
Mindscape
Misty Mindscape

Misty's Pokémon

Standard Max Level (Lv. 140) Stats
HP Attack Defense Sp. Atk Sp. Def Speed
632 133 209 227 229 247
4 Star Stats
672 153 229 247 249 267
5 Star Stats
712 173 249 267 269 287
5 Star Max Potential Stats
752 193 269 287 289 307
Moves
Name Type Category Max Power Accuracy Move Slots Target
Bubble Beam Water-type Special Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
X Sp. Def All Other Category Move 2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Catch Us If You Can! Other Category Move 2 (Max Uses) Ally
Sharply raises an ally's evasiveness. Makes an ally gradually heal itself
Hydro Pump Water-type Special Category Move 125-150 80 3 (Gauge) Opponent
No additional effect
Sync Moves
Name Type Category Max Power Target
Tomboyish Mermaid Bubble Beam Water-type Special Category Move 200-240 Opponent
The more the user's Sp. Def has been raised, the greater the power of this move

Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 2 24 1
Sp. Atk + 10 Sp. Atk + 10 4 48 1
Sp. Atk + 10 Sp. Atk + 10 4 48 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 2 24 2
Smart Cookie The more the user's Sp. Def has been raised, the more it powers up moves. 7 84 1
Speed + 10 Speed + 10 3 36 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 2 24 3
Superduper Effective 5 Powers up moves that are super effective. 7 84 2
Bubble Beam: Move Gauge Refresh 3 Move: Bubble Beam Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Hydro Pump: Mind Swell 4 Move: Hydro Pump Has a good chance of raising the user's Sp. Atk when the user's Pokémon uses a move. 7 84 1
HP + 20 HP + 20 5 60 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Hydro Pump: Power 4 Hydro Pump: Power Up 4 3 36 2
Catch Us If You Can!: MP Refresh 3 Move: Catch Us If You Can! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def + 20 Sp. Def + 20 8 96 2
Hydro Pump: Power 4 Hydro Pump: Power Up 4 3 36 3
Catch Us If You Can!: Friendly Care 1 Move: Catch Us If You Can! When a move targeting an allied sync pair (excluding field effects) is successful, restores the HP of the allied sync pair affected by the move. 10 120 3
Blind Spot The more the user's evasiveness has been raised, the more it powers up sync moves. 8 96 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Hydro Pump: Power 4 Hydro Pump: Power Up 4 3 36 1
Speed + 10 Speed + 10 4 48 1
Hydro Pump: Move Gauge Refresh 3 Move: Hydro Pump Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Hydro Pump: Power 4 Hydro Pump: Power Up 4 3 36 2
Sp. Atk + 10 Sp. Atk + 10 4 48 1
X Sp. Def All: MP Refresh 3 Move: X Sp. Def All Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Hydro Pump: Power 4 Hydro Pump: Power Up 4 3 36 3
Revenge Boost 2 Has a moderate chance of charging the user's move gauge by one when the user is hit by an attack move. 8 96 2
X Sp. Def All: Selfless Move: X Sp. Def All Makes opponents target the user for a short time when a move is successful in a pinch. 5 60 3
Hydro Pump: Accuracy 15 Hydro Pump: Accuracy Up 15 10 120 1
HP + 20 HP + 20 5 60 1
Defense + 5 Defense + 5 2 24 1
HP + 20 HP + 20 5 60 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 2 24 2
Sp. Atk + 10 Sp. Atk + 10 4 48 2
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 8 96 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 2 24 3
Defense + 20 Defense + 20 8 96 3
Ridicure 2 Has a moderate chance of restoring the user's HP when an opponent's attack move targeting the user misses. 10 120 3
Tomboyish Mermaid Bubble Beam: Power 25 Tomboyish Mermaid Bubble Beam: Power Up 25 5 60 3
Tomboyish Mermaid Bubble Beam: Power 25 Tomboyish Mermaid Bubble Beam: Power Up 25 5 60 1

Misty Swimsuit

Picture Name Role Base Rarity
Misty Artwork

Standard Outfit EX Outfit

Misty Support ☆☆☆☆
Mindscape
Misty Swimsuit Mindscape
Standard Max Level (Lv. 140) Stats
HP Attack Defense Sp. Atk Sp. Def Speed
532 202 230 271 232 272
5 Star Stats
572 222 250 291 252 292
5 Star Max Potential Stats
612 242 270 311 272 312
Moves
Name Type Category Max Power Accuracy Move Slots Target
Water Gun Water-type Special Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Potion Other Category Move 2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Full Heal Other Category Move 2 (Max Uses) Ally
Removes all status conditions from an ally
Duck and Cover! Other Category Move 1 (Max Uses) All allies
Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. Applies the Gradual healing effect to all allied sync pairs
Sync Moves
Name Type Category Max Power Target
All-Out Offense Water Beam Water-type Special Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.

Misty Sygna Suit

Picture Name Role Base Rarity
Misty Artwork

Standard Outfit EX Outfit

Misty Tech ☆☆☆☆☆
Mindscape
Misty Sygna Suit Mindscape
Standard Max Level (Lv. 140) Stats
HP Attack Defense Sp. Atk Sp. Def Speed
611 185 178 336 204 244
5 Star Max Potential Stats
711 225 218 376 244 284
Moves
Name Type Category Max Power Accuracy Move Slots Target
Water Gun Water-type Special Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Mist Ice-type Other Category Move 2 (Gauge)
2 (Max Uses)
Allied Field
Applies the Stat Reduction Defense effect to the allied field of play.
Haze Ice-type Other Category Move 2 (Gauge)
2 (Max Uses)
All opponents
Returns raised stats of all opposing sync pairs to normal
Go with the Flow! Other Category Move 2 (Max Uses)
Raises the user's Defense by 2 stat ranks. Raises the Sp. Def of all allied sync pairs by 2 stat ranks.
Sync Moves
Name Type Category Max Power Target
Mermaid Duo Hydro Pump Water-type Special Category Move 200-240 Opponent
This move's power increases when none of the target's stats are raised.
EX Sync Effect: Power * 1.5

Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 10 Sp. Atk 10 4 48 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 2
Water Gun: Power 3 Water Gun: Power Up 3 3 36 1
Water Gun: Move Gauge Refresh 9 Move: Water Gun Charges the user's move gauge by one when its move is successful. 8 96 2
Sync Power Flux The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. 9 108 3
Agile Entry 1 Raises the user's evasiveness by 1 stat rank when it enters a battle. 6 72 2
Water Gun: Shifty Striker 4 Move: Water Gun Has a chance (50%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. 7 84 3
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 2
Sp. Def 10 Sp. Def 10 4 48 1
Go with the Flow!: MP Refresh 2 Move: Go with the Flow! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Speed 20 Speed 20 7 84 2
Blind Spot The more the user's evasiveness is raised, the more it powers up the user's sync moves. 9 108 3
Leg Up 1 Once per battle, has a chance (20%) of reducing the user's sync move countdown by one when it enters a battle. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 10 Defense 10 4 48 1
Flameproof Prevents the user from getting burned. 5 60 2
Haze: MP Refresh 2 Move: Haze Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Haze: Propulsion 3 Move: Haze Has a chance (40%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Grand Entry 1 Raises the user's Sp. Atk by 1 stat rank when it enters a battle. 6 72 2
Team Smart Infliction 4 Has a chance (50%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a status move. 9 108 3
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Fast Runner Evasiveness cannot be lowered. 5 60 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 1
Water Gun: Power 3 Water Gun: Power Up 3 3 36 1
Bob and Weave The more the user's evasiveness is raised, the more it powers up the user's moves. 7 84 2
Mist: MP Refresh 2 Move: Mist Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sp. Def 10 Sp. Def 10 4 48 2
Mist: Propulsion 3 Move: Mist Has a chance (40%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Team Shielding Infliction 4 Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user's Pokémon uses a status move. 9 108 3
Mermaid Duo Hydro Pump: Power 25 Mermaid Duo Hydro Pump: Power Up 25 5 60 3
Mermaid Duo Hydro Pump: Power 25 Mermaid Duo Hydro Pump: Power Up 25 5 60 3

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Source: https://www.serebii.net/pokemonmasters/syncpairs/misty.shtml

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